When you need to convert FBX to STL
The usual situation: you have a .fbx file from an animation or game-asset pipeline, but the tool you need to use next only reads STL. Maya, 3ds Max, Blender, Cinema 4D and Mixamo all export FBX, while PrusaSlicer, Cura, Bambu Studio, Chitubox and Simplify3D typically expect .stl. Practically every slicer treats STL as its baseline input, which makes converting to STL the last step before a print job.